-
Recent Posts
Archives
- January 2024
- December 2023
- May 2023
- December 2021
- March 2021
- October 2020
- September 2020
- August 2020
- July 2020
- June 2020
- May 2020
- April 2020
- March 2020
- February 2020
- January 2020
- December 2019
- November 2019
- October 2019
- September 2019
- August 2019
- July 2019
- June 2019
- April 2019
- March 2019
- February 2019
- January 2019
- September 2018
- June 2018
- May 2018
- April 2018
- March 2018
- February 2018
- October 2017
- September 2017
- August 2017
- July 2017
- June 2017
- May 2017
- April 2017
- March 2017
- February 2017
- January 2017
- December 2016
- November 2016
- October 2016
- September 2016
- August 2016
- July 2016
- June 2016
- May 2016
- April 2016
- March 2016
- February 2016
- January 2016
- December 2015
- November 2015
- October 2015
- September 2015
- August 2015
- July 2015
- June 2015
- May 2015
Monthly Archives: June 2015
Campaign Seasons
The basic campaign in ArmCom runs from July 1944 to April 1945. Weather conditions can vary from dry to rainy to snow and deep snow. I’ve started creating colour schemes for different seasons to be displayed on the campaign day … Continue reading
Posted in Uncategorized
Leave a comment
Abandon Tank!
Have been working a wee bit on Alpha 8. Have fixed a minor rendering error in the main menu screen, and have changed for procedure for firing machine guns in the Fire MGs phase. Now you select which MG you … Continue reading
Posted in Uncategorized
Leave a comment
Roadmap to Beta 1
Just a brief post on some of the planned fixes and features that I have in mind before ArmCom gets a ‘beta’ label. The major ones are: fixing the handful of bugs, mostly related to display rendering, that continue to … Continue reading
Posted in Uncategorized
Leave a comment
That was fast: Alpha 7.6
I fixed the pop-up bug that was in Alpha 7.5, and which made the game impossible to play, since any pop-up message that appeared before a battle would crash the program. Should work fine in 7.6. Also added gyrostabilizer training … Continue reading
Posted in Uncategorized
Leave a comment
Alpha 7.5 – pop-up bug
There’s a bug with the pop-up info window in 7.5, but I’ve fixed it and just uploaded an updated version.
Posted in Uncategorized
Leave a comment
Alpha 7.5
Just uploaded Alpha 7.5. Biggest changes are addition of advancing fire when moving into enemy-controlled areas, and an improved display for crew wound and bailing out after the player tank is knocked out. As always, please report any bugs or … Continue reading
Posted in Uncategorized
Leave a comment
Advancing Fire Added
Added the ability to use Advancing Fire upon entering enemy-controlled areas. It uses 1-6 HE rounds, and if a battle encounter is triggered, you get an attack on enemy units right after any artillery or air strikes. It can be … Continue reading
Posted in Uncategorized
Leave a comment
ArmCom Playthrough – Caribou
Having finished a number of new features and fixes for Alpha 7.4, I thought I’d write up a narrative playthrough to show off some aspects of the game. Although I’m playing Alpha 7.5, there are only a couple changes from … Continue reading
Posted in Uncategorized
Leave a comment