The new animation system is working well, and everything runs smoothly except the close combat sequence which still needs a little work. I also expanded the map hex information console and turned it into a message and information console. Game messages, rather than being displayed on the map where they are difficult to follow, will always appear here, and will be saved in a message log that the player can view with the ‘m’ key. If there’s one particular unit that the message is about, it will be highlighted for the brief time that the message is being displayed. If the player misses a message, they can always check the message log.