Monthly Archives: August 2017

A Look Ahead

I wanted to record a playthrough of this week’s build but it doesn’t look like that will be possible today, so instead I’m going to write a brief outline of my near-term plans for development of Armoured Commander II. Since … Continue reading

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Weekly Build for 4 August 2017

I’ve just uploaded this week’s Windows build to the usual download location. A list of changes follows below: firepower and AP hits are now resolved at the start of a unit’s activation, giving attackers a chance to pool their attacks … Continue reading

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Preparing for Weekly Build

I’ve got this week’s build just about ready, I just need to do some more testing tomorrow before I package and upload it. I think I’ve managed to fix the most troublesome bug that saw enemy units attacking from hexes … Continue reading

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