Category Archives: Uncategorized

ArmCom2 3.0.0 Release Candidate 2

I’ve uploaded a build of the new version of ArmCom2, it still needs testing but I think most of the major bugs and crashes have now been dealt with.

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Armoured Commander II – Update 2.0.3

Minor update to fix a crash when a critically injured crewman’s injury improves.

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Armoured Commander II – Update 2.0.2

Minor update to fix a crash when exporting the campaign log.

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Armoured Commander II – Update 2.0.1

A small update for the stable release of ArmCom2, with one small display fix and some changes to Overrun: Campaign Day FIX: Air Support N/A when Overcast display Scenario CNG: Revisions to Overrun: player squad does not lose overrun status … Continue reading

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Armoured Commander II – Version 2.0.0

The main downloadable build for ArmCom2 has been updated to version 2.0.0, bringing a number of improvements and fixes that I’ve been working on over the past few weeks. Full changelog follows: Version 2.0.0 Changelog General ADD: Load saved campaign … Continue reading

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Armoured Commander II is coming to Steam

Armoured Commander II is coming to Steam later this year! The store page is now up and I’ll be working on integrating all the Steam features like the in-game overlay and cloud saves for this release. The source code for … Continue reading

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ArmCom2 2.0.0 Release Candidate 2

I’ve updated the downloadable development build to 2.0.0 release candidate 2. This update fixes a crash that occured when enemy trucks tried to unload passengers, and also includes a few other minor fixes and updates.

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ArmCom2 2.0.0 Release Candidate 1

I’ve uploaded a release candidate for the first major update to Armoured Commander II, available to download from the usual development build link. Version 2.0.0 will bring a number of new features and fixes to the game, but still needs … Continue reading

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Development Build – 9 April 2020

A new work-in-progress development build is now available for download. I’m still working on a number of fixes and improvements for version 2, but this can give you a taste of what’s to come. Notably new in this version: overloading … Continue reading

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Development Build – 4 April 2020

I’ve put together a new development build that includes some new fixes and features that I’ve been working on for the next major update to the game. The system for organzing saved games is completely new, so saved campaigns from … Continue reading

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