Improving the Campaign Calendar

new_calendarI’ve started making a few changes to the campaign calendar for Alpha 8.1. First, the player has to manually advance each day, rather than having the action rolls done automatically (and invisibly) in the background. There’s also a short animation showing the change of date. I think this gives a much better feel for the passage of time.

I’ve added an additional field to the campaign day objects to allow for more detailed description of the current location and/or mission, as seen in the image above. It will require a fair bit of writing, but once finished it will add a lot of interesting detail on exactly where you are in the campaign and why you are there.

Having a marker on the large campaign map to show you where you are is still in the works.

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