Working on Beta 1.3

new_calendar_menu_screenshotBased on comments that I received as part of the Feedback Friday on the Roguelike development subreddit, I’m working on improving the look and layout of many of the in-game screens. First up is the campaign calendar view. Area on the right of the screen is going to be used for a static version of the large campaign map that I had tried to implement previously.

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