Just uploaded Beta 2.01, it includes some minor fixes and additions based on player feedback:
– Exit Area Changed and Friendly Advance random events will no longer select Exit nodes, so the player can still capture this node and trigger generation of a new map
– In Counterattack missions, front-line map areas to which the player can move are now highlighted in red
– If the player tank has suffered a penetrating hit, and thus must be abandoned at the end of the encounter, this is now displayed in the tank console