Monthly Archives: April 2018

Weekly Build 2018-04-28

Lots of additions and fixes in this week’s build, including new units, some fixes for crashes, and some minor balance changes. Download here. Changelog follows: – Combined many instances of mouse and keyboard event polling into a single function – … Continue reading

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Alpha 1 Released

Alpha 1 of Armoured Commander II is now available to download from the link above. No changes from rc-2 since it seems to be pretty stable, but please do report any crashes to armouredcommander [at] gmail [dot] com.

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New Build – Alpha 1-rc2

I’ve updated the weekly build with some fixes and additions in preparation for Alpha 1, changelog follows: – Added reverse move: no chance of bonus move afterward – Fixed a rare display bug when an enemy unit is spotted right … Continue reading

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Weekly Build – Alpha 1 Release Candidate 1

This week’s weekly build is a little different, it’s an initial attempt to put together something that is, while still far from complete, playable enough to be called an Alpha. Download it here from the usual location. There is still … Continue reading

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Weekly Build 2018-04-07

I had some time to further develop ArmCom2 today so I put together a new weekly build to show it off. Changelog follows: ######################## Changelog for 2018-04-07 ######################## – Added a line re: key commands for switching active menu in … Continue reading

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Weekly Build – Early!

This week’s build has gone up early, and it’s a big one. It’s now possible to play through an entire campaign day, on either the German or Polish side. I haven’t encountered any crashes in this version but if you … Continue reading

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Recent Progress

No weekly build again this week – adding in the campaign day inferface has meant that the game has been pretty much unplayble for a while until everything gets re-integrated again. I’ve been fairly successful so far, however, in getting … Continue reading

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