
A small update for the stable release of ArmCom2, with one small display fix and some changes to Overrun:
Campaign Day
FIX: Air Support N/A when Overcast display
Scenario
CNG: Revisions to Overrun:
- player squad does not lose overrun status until end of enemy activation
- tank must have at least one MG in order for command to be available
- targets still get some entrenched/dug-in bonus
- units on overrun attack do not receive terrain bonuses when attacked during that turn
- attacks on player units that come from the overrun target hex that turn have a point blank range bonus (to represent defenders firing at the last moment)