Armoured Commander II – Update 2.0.1

A small update for the stable release of ArmCom2, with one small display fix and some changes to Overrun:

Campaign Day

FIX: Air Support N/A when Overcast display


CNG: Revisions to Overrun:

  • player squad does not lose overrun status until end of enemy activation
  • tank must have at least one MG in order for command to be available
  • targets still get some entrenched/dug-in bonus
  • units on overrun attack do not receive terrain bonuses when attacked during that turn
  • attacks on player units that come from the overrun target hex that turn have a point blank range bonus (to represent defenders firing at the last moment)
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