Category Archives: Uncategorized

Development Build – Beta 1 Release Candidate 2

I’ve made some minor changes to the Beta 1 release candidate, but unfortunately they are incompatible with saved games from the earlier version. Fixed a crash when a crewman was put on a Manage Ready Rack action, but a non-gun … Continue reading

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Development Build – Beta 1 Release Candidate 1

I’ve updated the development build to reflect the fact that I’m preparing for ArmCom2’s first full beta version. Only minor changes from previous dev builds, but two crashes (reported on the Bay 12 forum) have been fixed in this version.

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Development Build – 9 February 2020

I’ve uploaded a new development build to the usual download location. This version fixes the crash upon engaging a motorcycle unit in close combat from Alpha 12, and adds a number of new features that I’m working on for Alpha … Continue reading

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Alpha 12

Alpha 12 is now available to download. Some of the more significant changes are listed below, followed by the full changelog: Players now have the option to enable permadeath and/or Fate Points at the start of their campaign. Permadeath means … Continue reading

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Alpha 12 Release Candidate 1

The development build has been updated to Alpha 12 Release Candidate 1. This means that all the features and fixes are in place for Alpha 12, but it still needs some more testing before I can make it more generally … Continue reading

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Development Build – 18 January 2020

The work-in-progress development build has been updated yet again, with some fixes and the new features that I’ve been working on recently.

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Development Build – 14 January 2019

The work-in progress development build has again been updated, with bugfixes, crash fixes, and some new statuses for AI infantry and guns, who can now be dug-in, entrenched, or fortified.

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Development Build – 11 January 2020

The work-in-progress development build has been updated to fix a crash upon a friendly air or artillery attack.

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Development Build – 9 January 2020

I’ve uploaded a new work-in-progress development build to the usual location. Important additions include smoke ammo (mostly for late-war tanks) and the start of a close assault system. Right now only the player can initiate close combat, but this will … Continue reading

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Alpha 11

Alpha 11 is now available for download. Changelog follows: General ADD: Finnish national definitions, flag, start of a Winter War campaignADD: Soviet armoured cars BA-20 and BA-6, ZIS-5 truck, SU-12 SPG, BT-7A artillery tank, 45mm obr. 1932 anti-tank gunADD: Turret-mounted … Continue reading

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