I’ve updated the downloadable development build to 2.0.0 release candidate 2. This update fixes a crash that occured when enemy trucks tried to unload passengers, and also includes a few other minor fixes and updates.
Posted inUncategorized|Comments Off on ArmCom2 2.0.0 Release Candidate 2
I’ve uploaded a release candidate for the first major update to Armoured Commander II, available to download from the usual development build link. Version 2.0.0 will bring a number of new features and fixes to the game, but still needs some testing to ensure that it’s mostly bug- and crash-free. Feel free to try it out, however, if you want a taste of what’s to come in the next stable release. Full changelog to follow with the stable release.
Posted inUncategorized|Comments Off on ArmCom2 2.0.0 Release Candidate 1
A new work-in-progress development build is now available for download. I’m still working on a number of fixes and improvements for version 2, but this can give you a taste of what’s to come. Notably new in this version: overloading gun ammo, crew position swapping, and flamethrowers.
Posted inUncategorized|Comments Off on Development Build – 9 April 2020
I’ve put together a new development build that includes some new fixes and features that I’ve been working on for the next major update to the game. The system for organzing saved games is completely new, so saved campaigns from 1.0.7 are not compatible with this development version. Some highlights:
Saved games are now organized per campaign, and the player can have one saved game per campaign
Completely new injury and condition system for crewmen, with six separate body locations
Additional outcomes for firepower resolution and a pop-up window showing odds of each outcome and final result
Posted inUncategorized|Comments Off on Development Build – 4 April 2020
FIX: Combat calendar generation for Liberation campaign ADD: Confirmation step if player proceeds past ammo load menu without loading any ammo CNG: If player tank’s main gun only has one type of ammo, it will be automatically fully loaded with that type and the ammo load menu will be skipped CNG: T-28’s main gun now has a base 1% chance of maintaining Rate of Fire
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